mirror of https://github.com/nirenjan/libx52.git
Add reference to libx52_connect in integration documentation
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@ -5,6 +5,9 @@ libx52 performs all its operations with a device context pointer. The
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application must call \ref libx52_init before performing any operation, and
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application must call \ref libx52_init before performing any operation, and
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must call \ref libx52_exit prior to terminating.
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must call \ref libx52_exit prior to terminating.
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Also, the application must call \ref libx52_connect to ensure that it connects
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to a supported joystick. This function must be called after \ref libx52_init
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<b>Example Initialization/Deinitialization Code</b>
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<b>Example Initialization/Deinitialization Code</b>
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@code{.c}
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@code{.c}
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@ -22,6 +25,14 @@ libx52_device* init_libx52(void)
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return NULL;
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return NULL;
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}
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}
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// Connect to the supported joystick
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rc = libx52_connect(dev);
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if (rc != LIBX52_SUCCESS) {
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fputs(libx52_strerror(rc), stderr);
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// A failure usually just means that there is no joystick connected
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// Look at the return codes for more information.
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}
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return dev;
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return dev;
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}
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}
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